2 years ago

#13393

test-img

Shubh

increasing emission intensity causes the material become dark with post-processing bloom effect in urp unity

This is first image with a little intensity. This looks alright.

enter image description here

Now this is with some more intensity.

enter image description here

Look at this darkness. Why i am getting this? Everything is great in editor but not working properly in android build. I have enabled ACES tonemapping mode in global volume.

On still increasing the intensity.

enter image description here Please help me..

android

unity-game-engine

android-build

post-processing

bloom

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