2 years ago
#13393

Shubh
increasing emission intensity causes the material become dark with post-processing bloom effect in urp unity
This is first image with a little intensity. This looks alright.
Now this is with some more intensity.
Look at this darkness. Why i am getting this? Everything is great in editor but not working properly in android build. I have enabled ACES tonemapping mode in global volume.
On still increasing the intensity.
android
unity-game-engine
android-build
post-processing
bloom
0 Answers
Your Answer