2 years ago
#45111

AidanGamin
How do I remove the Terminal Output in C
Situation
I am working on an SDL2 program and I want to remove the black terminal window that shows up everytime I fire the program,
its kinda annoying to have a black window randomly in my screen :/
What I've Tried
I've tried looking up in Google but nothing actually shows up that can fix my situation
Here's The Rest Of My Code
#include <stdio.h>
#include <SDL.h>
int main(int argc, char **args) {
// SDL Window Declaration
SDL_Surface* screen;
SDL_Window* window;
SDL_Rect plrBox;
SDL_Rect plrMot;
plrMot.x = 1;
plrMot.y = 1;
plrBox.x = 0;
plrBox.y = 0;
plrBox.w = 10;
plrBox.h = 10;
// SDL Initialization
if (SDL_Init(SDL_INIT_EVERYTHING) < 0) {
printf("Fail At SDL_Init()\n");
return 1;
}
// Window Creation
window = SDL_CreateWindow(
"Paint",
SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
400,
300,
SDL_WINDOW_SHOWN
);
if (!window) {
printf("Fail at SDL_CreateWindow\n");
}
// Surface Creation
screen = SDL_GetWindowSurface(window);
if (!screen) {
printf("Fail at Screen\n");
return 1;
}
int run = 1;
while (run) {
SDL_FillRect(screen, NULL, SDL_MapRGB(screen->format, 255, 255, 255));
SDL_FillRect(screen, &plrBox, SDL_MapRGB(screen->format, 0, 0, 0));
plrBox.x += plrMot.x;
plrBox.y += plrMot.y;
if (plrBox.y > 300) {
plrMot.y = -plrMot.y;
}
if (plrBox.x > 400) {
plrMot.x = -plrMot.x;
}
if (plrBox.y < 0) {
plrMot.y = -plrMot.y;
}
if (plrBox.x < 0) {
plrMot.x = -plrMot.x;
}
SDL_Event events;
while (SDL_PollEvent(&events)){
switch (events.type) {
case SDL_QUIT:
run = 0;
}
}
SDL_UpdateWindowSurface(window);
}
// Quit
window = NULL;
screen = NULL;
SDL_Quit();
return 0;
}
I use mingw for all the comments out there
c
gcc
mingw
sdl
c
gcc
mingw
sdl
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