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How to generate repeating sound with AudioKit in swift
I'm trying to make metronome app that plays sound on repeat (BPM) and with/without each tack volume. I tried to achieve that with Timer and GCD Timer like that:
let interval = TimeInterval(Double(60) ...
Мухаммед Аралбек
Votes: 0
Answers: 1
Published var in Class not available in array as a method
I am creating an array of SpriteNodes which each have an instance of another binded variable which is actually an instance of synthesiser code built with AudioKit as so...
var ballArray: [SKShapeNode]...

Waterboy
Votes: 0
Answers: 1
AudioKit 5.3.0 MIDICallbackInstrument Not Working
I'm trying to get a naive case working where Midi is read from a file and have the AppleSequencer relay event information to the console via print:
let path = "FullPath/To/MIDI_sample.mid"
l...

Ryan Helsing
Votes: 0
Answers: 1
Deadlock in AudioKit after connecting/disonnecting audio hardware
I'm using AudioKit (4.11.2) in my app to replay audio files.
When try to start a player after connecting/disconnecting audio hardware, there is often a deadlock in main thread. The same also happens w...
Matthias Bauer
Votes: 0
Answers: 1