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Best way to generate a Texture.tres 's data by code available in the editor
I want to have MyTexture.tres to generate the Image, and be able to visualise it both at run time and in the editor.
The goal is to have my own Texture type as a Resource file, that can be used like N...
Vincent
Votes: 0
Answers: 0
Godot export Android: Android resource linking failed, AAPT: error: unexpected element <queries> found in <manifest>
I'm trying to export Godot project to Android apk, but I face this error:
* What went wrong:
Execution failed for task ':processDebugResources'.
> A failure occurred while executing com.android.bui...
quang huy nguyen
Votes: 0
Answers: 2
dash mechanic for 2d platformer godot 3.4
im making a 2d platformer in godot with a dash mechanic. i have already tried implementing it myself. i have put in a cool down timer for the dash(which works), made it so that cant dash while in air(...

Syoma
Votes: 0
Answers: 1
Why is it saying i'm misplacing "elif" even though i already have "if" and "else" in the script?
extends KinematicBody2D
var velocity = Vector2(0,0)
const SPEED = 100
func _physics_process(delta):
if Input.is_action_pressed("right"):
velocity.x = SPEED
$Sprit...

user17971130
Votes: 0
Answers: 2