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How to apply a UIPanGestureRecognizer to a scene without disturbing the orbit function?
Let's take the example scene which is generated when we build a new project in Xcode of type Game. It will show a rotating space ship. This object allows that the user turns it in all directions by a ...
Peter Mattheisen
Votes: 0
Answers: 1
Create scenes from a script in unity
My project consists in creating a hundred (this number is given by the user) of scenes from C# script, from a prefab template. I know how to do it from Editor by using Asset.Database.copyasset for exa...
ASSADOUR
Votes: 0
Answers: 1
Three.js --> What represent the THREE in THREE.scene
I'm new in the JS and I try to do some animations by using the library three.js.
I try to understand the instruction : const scene = new THREE.Scene();
I do not understand why we have to put the THREE...
KBA
Votes: 0
Answers: 1