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Questions - turn

Unity | Get backward vector and play turn anim

Struggling with the implementation of character rotation animation by 180 degrees. For clarity, I made a Pivot, which indicates the target of the direction, then compares the angle between the directi...
test-img

Alexey

unity-game-engine

move

target

direction

turn

Votes: 0

Answers: 0

turns based on threads lead to unexpected deadlock

the program is a simple tic tac toe game ( the game logic is already tested ) im supposed to let each player be its own thread yet i can not figure out why im getting a deadlock in my situation each p...
test-img

Flyleaf

multithreading

tic-tac-toe

turn

Votes: 0

Answers: 1

Latest Answer

my issue was not putting the part inside my run method in a synchronized block. new code (which works) looks like this public void run() { while(true) { synchronized (board) { ...
test-img

Flyleaf

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