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Unity | Get backward vector and play turn anim
Struggling with the implementation of character rotation animation by 180 degrees.
For clarity, I made a Pivot, which indicates the target of the direction, then compares the angle between the directi...
Alexey
Votes: 0
Answers: 0
turns based on threads lead to unexpected deadlock
the program is a simple tic tac toe game ( the game logic is already tested )
im supposed to let each player be its own thread yet i can not figure out why im getting a deadlock in my situation
each p...
Flyleaf
Votes: 0
Answers: 1