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C++ bit field member variable initialization value (UE4 example)
I'm wondering what value a bit-field class member variable will have if it is not explicitly initialized.
Using an example from unreal engine 4.27:
//member variable of UPrimitiveComponent
//there are...
badger5000
Votes: 0
Answers: 1
C++ camera component can't look up or down
I replaced the standard blue print camera with a c++ version so it works with my other functions that have been converted to c++
m_camera = CreateDefaultSubobject<UCameraComponent>(TEXT("ca...
programstudent1
Votes: 0
Answers: 1
How do I use BindDynamic in my code? Type name not allowed
I am trying to follow a UE4 tutorial on how to use timelines in C++. However, when I try to use BindDynamic, the option to do so does not show up. An error "type name is not allowed" keeps s...
Obnoxigen
Votes: 0
Answers: 1
How to get the size of an array of objects? - No instance of overloaded function "std::size"
I'm running into a problem with C++ that should have an easy solution, but nothing I've tried yet seems to work.
How do I go about getting the size/number of elements of an array if both std::size() a...
FrootLoopEdibles
Votes: 0
Answers: 1