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what is the best approach to scheduling repaint for winapi window?
I already tried multiple ways of rendering simple animations on winapi windows using wingdi, and realized that its fairly slow even for primitive animations, and inconsistent if i do it by spamming Se...

Nikolai Savulkin
Votes: 0
Answers: 2
How to efficiently draw to plain win32 windows using Direct2D and GDI
I've been working on a GUI toolkit for my future programming needs. It's basically reinventing the wheel and implementing many controls found in Windows' common controls, QT and other frameworks. It's...
cocoz1
Votes: 0
Answers: 0
Converting GDI System.Drawing.Bitmap to SharpDX Bitmap
I have the following code for converting a GDI Bitmap to a SharpDX Bitmap and renderering that to a form handle.
public Renderer(IntPtr hWnd, Size size) {
RenderHandle = hWnd;
RenderSize = siz...
iegrm
Votes: 0
Answers: 0
CEdit SetFont always creates a GDI HFONT handle, even for shared fonts
In our C++/MFC MDI application, each MDI client window contains a form based on CDialog that can contain very many controls, even hundreds of them. We have noticed that we run out of GDI handles relat...
Timur Amirov
Votes: 0
Answers: 0