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Motion Vector - how to calculate it properly?
I'm trying to wrap my head around calculating motion vectors (also called velocity buffer). I found this tutorial, but I'm not satisfied with explanations of how motion vector are calculated. Here is ...
bilek993
Votes: 0
Answers: 1
How do you get a random point in a 3D plane
I need to get a random point in a plane. Let's say we have a quad and know the positions of the four vertices that make it up. How do I get a random point that's within that quad?
AmDesperate
Votes: 0
Answers: 2
Getting length of a float array in C++
Im trying to find out the length of a given X array in my c++ program and I can't figure out how to see how many elements are in there.
float *X = (float *) rgrid->GetXcoordinates->GetVoidPointe...
PatTheTrickster
Votes: 0
Answers: 1
How to create a new Shape out of two Ovals in AWT?
For my program, I want to have two ovals overlap and then create a new shape out of the overlapped area. So that I can later combine the resulting shape again with another shape.
In the end, I want to...
Tommygun mit vier m
Votes: 0
Answers: 1