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Flipping Face Normal ThreeJS but not on floor
I try to build a house generator based on a floorplan. Generating the mesh works fine, but now I need to flip the normals on some faces.
buildRoomMeshFromPoints(planeScalar, heightScalar){
var poi...

LeBraveLittleToaster
Votes: 0
Answers: 1
How to use perlin noise for 2D Tile map in top down game in Unity?
As the title suggests I want to use perlin noise to make a randomly generated terrain using tiles that I have made with a pixel width of 32x32, I've had a little look at perlin noise but it seems very...
Dylan Roff
Votes: 0
Answers: 2
Unity procedural generation spawning overlapping objects issues
I have 2 scripts
one that check if an area is free
one that spawn an object if the area is free
this is to prevent overlapping
checker script:
using System.Collections;
using System.Collections.Generi...
Waffuru
Votes: 0
Answers: 1
cant make GPU generated terrain line up
story
I've been working on an open-world game we are using procedurally generated terrain to do most of the heavy lifting then we will go through and move stuff around as we want so far its been going...
Zacattack Space
Votes: 0
Answers: 0