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Java Perlin Noise height map generation lacks desired randomness
I am trying to generate a height map using Perlin Noise, but am having trouble with generating truly unique maps. That is, each one is a minor variation of all the others. Two examples are below:
An...

M_Dragon
Votes: 0
Answers: 1
Three.js global heightmap is not showing the expected result
I wanted to create a model of earth using a global 4k height map that I found online. I found this open source script that can do this.
function createGeometryFromMap() {
var depth = 512;
var ...

Tejas Gupta
Votes: 0
Answers: 1
cant make GPU generated terrain line up
story
I've been working on an open-world game we are using procedurally generated terrain to do most of the heavy lifting then we will go through and move stuff around as we want so far its been going...
Zacattack Space
Votes: 0
Answers: 0