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Questions about validation-layers

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Questions - validation-layers

Binding Images without using them all in Vulkan

I trying to create a bloom effect for my vulkan game-engine. To implement this I use several bulring pass, in each one I read from one image and render/write a slightly more blurry picture to a other....
test-img

TheAntsMaster

binding

vulkan

bloom

validation-layers

Votes: 0

Answers: 1

Latest Answer

Assuming your shader actually doesn't use the sampler when its image is bound to it, the validation layer is incorrect (not that it can know). The Vulkan standard only requires that the attached image...
test-img

Nicol Bolas

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