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model dont have tangent or binormal value fbxsdk directx
I'm using a translator, so please understand that I may be inexperienced. I'm currently trying to create a 3d model in dx12 using fbxsdk.
There is no problem with the modeling used in the current exam...
이동수
Votes: 0
Answers: 2
How to check if object is in viewport Directx 11
I'm trying to check if an object is currently on the screen in directx. I have the view matrix and the projection matrix and the x y z of both the object and the camera.
This seems like a common issue...

J. Doe
Votes: 0
Answers: 1
How to use DirectX::Model with a custom DirectX::Effect
I'm using the DirectXToolKit. I created a model like this
m_Model = Model::CreateFromCMO(device, L"Content/Meshes/cube.cmo", *m_EffectFactory);
And I want to use a custom effect I created t...
jkinz3
Votes: 0
Answers: 1
Errors while trying to capture HDR content with DXGI OutputDuplication
I'm facing a strange error while trying to Duplicate Output on an HDR screen, particularly this is triggered when launching Doom Eternal.
I handle DXGI_ERROR_ACCESS_LOST error by resetting the OutputD...
MoltenCore
Votes: 0
Answers: 0