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Rendering Lines with Bezier Curves in DX11
I want to input control points through the tessellation stages and output them as bent lines.
I expand the lines into billboarded quads in the geometry shader.
Right now I input a bunch of random vert...
Emil Johansson
Votes: 0
Answers: 1
Graphics programming: What does high-order surface mean?
I am currently studying computer graphics and OpenGL on my own and reading about tesselation. In the book OpenGL SuperBible by G. Sellers, the following is said: "Tesselation in OpenGL works by b...

Dawid
Votes: 0
Answers: 1
Spatial index for Point in SQL Server
Do we need spatial index for point type geometry in SQL Server?
If yes, how Tessellation and grid selections work in point type geometry?
ShreyasK
Votes: 0
Answers: 0